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	<title>Less than useful &#187; gaming</title>
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	<description>&#34;I don&#039;t believe what I&#039;m thinking&#34;</description>
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		<title>PSPgo review.</title>
		<link>http://www.markosaar.net/2009/11/06/pspgo-review/</link>
		<comments>http://www.markosaar.net/2009/11/06/pspgo-review/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 05:24:22 +0000</pubDate>
		<dc:creator>Mark</dc:creator>
				<category><![CDATA[gaming]]></category>

		<guid isPermaLink="false">http://www.markosaar.net/?p=141</guid>
		<description><![CDATA[It&#8217;s awesome. The general online sentiment however is that this device is a pile-of-crap, that you&#8217;re &#8220;a motherfucking idiot if you buy that piece of shit,&#8221; etc. I really don&#8217;t get it.  One caveat: I upgraded from a PSP-1001.  Things like physical dimensions, and the extra memory cache present in the 2000 &#38; 3000 series [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s awesome.</p>
<p>The general online sentiment however is that this device is a pile-of-crap, that you&#8217;re &#8220;a motherfucking idiot if you buy that piece of shit,&#8221; etc.</p>
<p>I really don&#8217;t get it.  One caveat: I upgraded from a PSP-1001.  Things like physical dimensions, and the extra memory cache present in the 2000 &amp; 3000 series devices I have no familiarity with.  I love the tiny dimensions, the quality of the games available to it, and how freaking light it is.  It doesn&#8217;t feel cheap.</p>
<div id="attachment_142" class="wp-caption alignleft" style="width: 265px"><img class="size-medium wp-image-142  " style="margin: 2px 5px;" title="PSPgo size comparison" src="http://www.markosaar.net/wp-content/uploads/2009/11/pspgp-255x300.jpg" alt="PSPgo size comparison" width="255" height="300" /><p class="wp-caption-text">PSP-1001, PSPgo, 1st gen iPod Touch</p></div>
<p>Most of the arguments against it seem to stem from a perceived high launch price and the lack of a UMD transfer option.</p>
<p>The price argument is stupid.  It&#8217;s the price of admission for being an early adopter.  This isn&#8217;t any different from any other new technology.  Can&#8217;t afford it?  Don&#8217;t think it&#8217;s worth it?  No one is forcing you to buy it.  But people love feeling entitled and bitching.</p>
<p>The lack of UMD transfer was hardly a surprise.  Yeah it would have been nice, but how could the company possibly ensure that there wouldn&#8217;t be thousands of software copies made from a single physical disc?</p>
<p>It wasn&#8217;t a deal-breaker for me.  I actually just went and traded in every single one of my UMDs because I figured I had enough games anyway, and I was never going to get around to beating those particular titles if I hadn&#8217;t already.  I&#8217;d owned them for years.  Something to be said for the PSP platform in general, the A-list titles typically have a good 50 hours of gameplay each, at least.</p>
<p>Having access to those A-list titles in such a tiny pocketable form though is of immense value to me.  Admittedly the novelty hasn&#8217;t worn off, but the Go goes everywhere I do, no pun intended.  The old PSP-1001 was a real brick to carry around; it wasn&#8217;t remotely pocket-sized, nevermind with that plexiglass <a href="http://www.amazon.ca/970160-0403-PSP-PlayGear-Pocket/dp/B0008G2OWS/ref=sr_1_6?ie=UTF8&amp;s=videogames&amp;qid=1257482910&amp;sr=8-6">Logitech Playgear case </a>which was popular at the beginning.</p>
<p>With my PSP-1001 I was already ripping all my UMD games to the MemoryStick with hacked firmware and <a href="http://en.wikipedia.org/wiki/PlayStation_Portable_homebrew">homebrew</a> available to it.  I hated carrying around extra media, and they loaded many times faster from flash.  As it is, I&#8217;ve been declaring war on most physical media.  I was glad to trade in my UMDs.  I&#8217;m looking to dump my CD collection and have whole-heartedly embraced iTunes.  I&#8217;ve been buying PC games from <a href="http://store.steampowered.com/">Steam</a> for years whenever possible.  So the Go really fits my mindset.</p>
<p>I did enjoy access to homebrew (NES/SNES emulators, an ebook reader, some indie games) on the old PSP, but I realised I wasn&#8217;t using any of it anyway.  The PSP-1001 d-pad was terrible for NES games with its lack of diagonals.  I&#8217;ve been reading books on my iPod Touch instead with <a href="http://www.lexcycle.com/">Stanza</a>.  The indie games were novel, but nothing I couldn&#8217;t live without.</p>
<p>The only nitpick I have with the device is that it&#8217;s silly that, while you can leave the screen on and watch video with the device closed, there are no real play controls outside.  There&#8217;s volume &#8230; but then screen brightness and mute/equaliser (really helpful).  At least you can pause with the &#8216;PS&#8217; button.  This really makes it almost useless as an MP3 player as well, something that with the slightest bit of effort it could have been at least competent with.  (Technically, you could make playlists in advance&#8230;)</p>
<p>The only major issue I have with it is that you&#8217;re tied solely to the whims of the Playstation Network store.  You can buy digital titles from Amazon.com as well, but their prices are all worse-to-substantially-worse when you consider conversion from USD to CAD at the low end, and arbitrarily inflated prices at the high-end (Killzone: Liberation is $13 CAD on the PSN store or $40 USD on the Amazon.com store).</p>
<p>So far though, Sony seems to have been pretty good with sales, which is how Steam suckered me in.  I already owned Patapon 2 &amp; Jeanne D&#8217;Arc digitally from my original PSP, but picked up the well-priced Killzone.  The sale this week had me picking up a Mercury bundle for $10 (Marble Madness-like games) since I felt I was lacking a good puzzle game.  That&#8217;s already a something-stupid 250 hours of gameplay or so&#8230;</p>
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		<title>First Gran Turismo PSP review out&#8230;</title>
		<link>http://www.markosaar.net/2009/09/15/first-psp-gran-turismo-review-out/</link>
		<comments>http://www.markosaar.net/2009/09/15/first-psp-gran-turismo-review-out/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 03:14:59 +0000</pubDate>
		<dc:creator>Mark</dc:creator>
				<category><![CDATA[gaming]]></category>
		<category><![CDATA[game economics]]></category>
		<category><![CDATA[gran turismo]]></category>
		<category><![CDATA[gran turismo 5]]></category>
		<category><![CDATA[gran turismo psp]]></category>
		<category><![CDATA[ign]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[psp]]></category>

		<guid isPermaLink="false">http://www.markosaar.net/?p=105</guid>
		<description><![CDATA[Another post, another blog category.  Totally inconsequential too, but hey, it&#8217;s a hobby. IGN has reviewed the new portable Gran Turismo game, and assuming the reviewer didn&#8217;t miss something painfully obvious, gave it a fair, relatively low 6.8/10 score.  The main complaint is that the game lacks a &#8220;career mode,&#8221; instead making all 800 cars [...]]]></description>
			<content:encoded><![CDATA[<p>Another post, another blog category.  Totally inconsequential too, but hey, it&#8217;s a hobby.</p>
<hr />
<p><a href="http://psp.ign.com/articles/102/1024698p1.html">IGN has reviewed the new portable Gran Turismo game</a>, and assuming the reviewer didn&#8217;t miss something painfully obvious, gave it a fair, relatively low 6.8/10 score.  The main complaint is that the game lacks a &#8220;career mode,&#8221; instead making all 800 cars available to be purchased, and all 35 tracks open from the start,  rather than making/allowing you to work through events in a steady progression.  <sup class='footnote'><a href='#fn-105-1' id='fnref-105-1'>1</a></sup></p>
<p>It seems to me that the design philosophy behind this is to just turn it into a portable &#8216;pick-up-and-play&#8217; game, while if you want the <em>real</em> experience you need to buy a Playstation 3 and the <strong>full</strong> version of Gran Turismo 5 whenever it too is finally released.  A problem with this is that the huge selling point of major-release PSP games is that they offer  full-console-game-like experiences, and are all packed with anywhere between 25-50 hours of gameplay.  Even<em> <a href="http://en.wikipedia.org/wiki/Locoroco">Locoroco</a></em>, a game about rolling a big blob around has surprising amounts of depth and things to do.</p>
<p>I can  understand that kind of philosophy from a commercial standpoint, trying to make gamers double/triple-dip, but it seems horribly unfair to be charging nearly full-price for a seemingly crippled game that fans of the series and PSP owners have been waiting for for <em>four years</em>.  [4-4-4!]  Alternatives, the PSP game would be probably be outstanding value and make for an excellent game if it were priced just as a budget title.  The high expectations would vanish.</p>
<p>While this isn&#8217;t a deal-breaker for me, $40 isn&#8217;t even <em>too</em> much, this seems extremely unfair to fans of the series.  A PSP is affordable vs. a PS3 and the necessary HDTV to do it justice.  This portable release ought to be a complete title, building on the name and reputation of the series.  The Gran Turismo games has historically sold staggeringly <em>huge</em> numbers (GT3 &amp; GT4 selling a combined 25 million copies on PS2), yet it appeals to a very different segment than the stereotypical gamer.   I personally didn&#8217;t give a crap about them until I tried the PS3 GT5: <em>Prologue</em> version, and now I&#8217;m obsessed.  It&#8217;ll have been five years when GT5 comes out, since GT4 was released.  I can see there being a huge segment of adult gamers now who keep a PSP around, but have otherwise aged-out and lost interest in doing the whole console thing.  I think I&#8217;m on the cusp of it myself, owning just a PS3 with a very small selection of games this generation.</p>
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<div class='footnotes'>
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<ol>
<li id='fn-105-1'>While the vehicles are technically &#8220;unlocked,&#8221; the game only allows you to purchase from four manufacturers on a cycle of every two calendar days, with no indication of which manufacturers will be available when: another bizarre design choice.  <span style="text-decoration: line-through;">(Is there a way to insert footnotes in WordPress?)</span> <span class='footnotereverse'><a href='#fnref-105-1'>&#8617;</a></span></li>
</ol>
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