First Gran Turismo PSP review out…
Another post, another blog category. Totally inconsequential too, but hey, it’s a hobby.
IGN has reviewed the new portable Gran Turismo game, and assuming the reviewer didn’t miss something painfully obvious, gave it a fair, relatively low 6.8/10 score. The main complaint is that the game lacks a “career mode,” instead making all 800 cars available to be purchased, and all 35 tracks open from the start, rather than making/allowing you to work through events in a steady progression. 1
It seems to me that the design philosophy behind this is to just turn it into a portable ‘pick-up-and-play’ game, while if you want the real experience you need to buy a Playstation 3 and the full version of Gran Turismo 5 whenever it too is finally released. A problem with this is that the huge selling point of major-release PSP games is that they offer full-console-game-like experiences, and are all packed with anywhere between 25-50 hours of gameplay. Even Locoroco, a game about rolling a big blob around has surprising amounts of depth and things to do.
I can understand that kind of philosophy from a commercial standpoint, trying to make gamers double/triple-dip, but it seems horribly unfair to be charging nearly full-price for a seemingly crippled game that fans of the series and PSP owners have been waiting for for four years. [4-4-4!] Alternatives, the PSP game would be probably be outstanding value and make for an excellent game if it were priced just as a budget title. The high expectations would vanish.
While this isn’t a deal-breaker for me, $40 isn’t even too much, this seems extremely unfair to fans of the series. A PSP is affordable vs. a PS3 and the necessary HDTV to do it justice. This portable release ought to be a complete title, building on the name and reputation of the series. The Gran Turismo games has historically sold staggeringly huge numbers (GT3 & GT4 selling a combined 25 million copies on PS2), yet it appeals to a very different segment than the stereotypical gamer. I personally didn’t give a crap about them until I tried the PS3 GT5: Prologue version, and now I’m obsessed. It’ll have been five years when GT5 comes out, since GT4 was released. I can see there being a huge segment of adult gamers now who keep a PSP around, but have otherwise aged-out and lost interest in doing the whole console thing. I think I’m on the cusp of it myself, owning just a PS3 with a very small selection of games this generation.
- While the vehicles are technically “unlocked,” the game only allows you to purchase from four manufacturers on a cycle of every two calendar days, with no indication of which manufacturers will be available when: another bizarre design choice. (Is there a way to insert footnotes in WordPress?) ↩




In the late 90s I’d started getting extremely sick of the alternative (“alternative to what?”) rock I’d been listening to through middle & high school. My older brother had a friend working at a major record label who’d flip him extra promo copies periodically. These would sometimes filter down to me, especially if my brother had no interest in it. One of these albums was Praise the Fallen by VNV Nation, an electronic British band.
Leading from that album, I got into other bands like Covenant, Assemblage 23, Apoptygma Berzerk and Seabound. It’s Seabound who really got me into the genre. That said, one of the top albums in it was 2000′s Welcome to Earth by Apoptygma Berzerk.